I chose to hunt using a kind of OSRS gold

  • Mastering chinchompas was particularly intriguing because I chose to hunt using a kind of OSRS gold animation cancelling called three-ticking. I will spare you the particulars --just know that by putting more effort and getting down some time, you are able to shorten the time necessary to complete certain activities by tricking the match engine to overriding a very long animation using a short one.

    Old School Runescape is still utilizing the identical engine from 11 years ago, and this cartoon trick is only one of many ways players have pushed it to its limits. Veteran players have figured out the way to do all kinds of items Jagex never really planned on, from multiplying animations to cheesing AI.

    I spent more time on Hunter than any other abilities, but they all follow roughly the exact same pattern. They're just like a tug-of-war with the sport itself: as levels begin to require more experience, you learn more efficient ways to train. As grindy as Runescape is, provided that you feel like you're about keeping up with the ever-lengthening EXP pub, and so long as you have a very clear goal in sight, it is never too daunting.

    But many abilities tack disappointingly early on. The defibrillating shock of unlocking a brand new training method gets painfully infrequent. I know from Buy Runescape gold experience that it only gets worse when skills reach the 90s, in which one level can take dozens of hours of the identical activity. The EXP bar keeps getting larger but there's nothing new to do in sight, and that's where leveling skills starts to get dull.